10 Most Unreliable Video Game Companions Ever
1. The Witcher 3: The Wild Hunt - Roach
When you start a Witcher game, it may seem odd that Geralt has a disconnect with his horses. Calling each one Roach, our hero seems to bear no significant attachment to his mares unlike, say, Wander from Shadow of the Colossus.
Then, as you come out of a tavern and find your house atop the adjacent roof, you begin to see why.
Whilst it's unreasonable to expect your horse to stick to you every step of the way, when you summon them and they're in what seems like the next county, it can be a pain to wait.
Or better still, when a player summons their trusty steed and finds her stuck on a branch. Or a fence post. Or something that may not even be real yet still enough to hinder them coming to you.
Over time, CD Projekt Red did work out some of the kinks with Roach's AI. Not all of them though, with even new players finding frustration at what seems like a simple concept.
Whilst the world of Temeria and bordering lands is beautiful to take in, when your horse decides that it wants to be a scaffolder when you summon it somewhat ruins the illusion.