10 Popular Video Games You're Playing Wrong

7. The Last Of Us - Don't Use Listen Mode

The Last Of Us
Sony

Although The Last of Us is renowned for its world-class story, its gameplay rarely receives the attention it deserves for blending regular third-person action tropes with the mechanics of classic survival horror titles.

While the shooting is as tight as you'd expect from the guys who did Uncharted, the gameplay is so good because the limited ammo, focus on inventory management and real-time crafting system give the game an intoxicatingly intense flow when it comes to combat.

However, what breaks this immersion somewhat is the ability for Joel to "listen" to enemies, essentially highlighting them through walls so you can plan your route through levels. Although it's a staple feature in action games now, TLoU is far more suspenseful if you don't rely on this slightly-overpowered mechanic and actually scout out levels and use your own hearing to pinpoint enemies.

In fact, the game turns off this feature automatically when playing on higher difficulties (really, the way it should be played). When you're scrambling to find some ammo, it only makes things even more unpredictable when you don't know for sure if there's a Clicker waiting for you around the corner.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.