Thought to be 'another Titanfall', instead Evolve does actually feature a very solid single player mode, albeit one that's routed in multiplayer sensibilities like teamwork and arena-based levels, but there's a smattering of cutscenes and progressional elements across five random levels that change every time. The story is something like Destiny's in that your efforts across one session are only a small contribution to an ongoing war effort, but you'll get intro and outro cutscenes, branching and changing scenes depending on whether the Hunter or Monster won a particular round, and a taste of all five on-disc game modes before going online. Character progression is still in effect in Solo mode, so if you want to brush up on the Monster's abilities - or you want to test out some new weapons or tactics - the single-player is a brilliantly immersive, tactile and ultimately rewarding component that does nothing but support the multiplayer overall. Is it worth buying if you have zero internet connection? Probably not, unless you've been looking for a game to scratch that Giants: Citizen Kabuto itch, but what is playable here is far from the barren wasteland of offline options chatter online would have you believe.