10 Regular Enemies That Look Intimidating But Are Actually A Bit Rubbish

1. Great Ape - Dragon Ball Xenoverse 2

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When it comes to Dragon Ball, the Oozaru, or Great Ape, is legend. Capable of levelling mountains with ease and with its golden form a handful for even the series’ most powerful heroes, the Great Ape well deserves its fearsome reputation.

As such, one would expect the video game incarnation to be the player’s apex challenge.

Well, not so much.

Barring one lone high jump, the brute is completely grounded, meaning a short flight up to the top of the skybox will place the player firmly out of reach. Now practically invulnerable, defeating the uselessly roaring and flailing ape is a simple matter of raining down ranged attacks (bog-standard ones no less) until it keels over. For those less patient, a half-way decent Ki ultimate will have the job done in under a minute.

Such a weak showing is bemusing because Xenoverse 2 is not without smarts: your inputs are monitored, and a favoured combo or super move will be quickly recognized and countered. It is doubly bemusing because the Great Ape boasts ranged attacks of its own, routinely flinging boulders and using Ki blasts. Why the developers chose to have the poor monkey incapable of simply shooting up is a complete mystery.

The result is that hilariously – or depressingly, depending on your perspective – the Great Ape is so underwhelming that even when facing two at once the big galoots remain pathetically easy to deal with.

So much for needing to destroy the moon to subdue one.

Contributor

Marcellus Huisamen hasn't written a bio just yet, but if they had... it would appear here.