10 Ridiculous Arguments Against The Biggest Games Of 2013
3. Bioshock Infinite Is Too Easy
One of the common complaints about the Bioshock series is that the Vita Chambers make it too easy, for upon dying, they will revive you, usually not too far from where you died. It's got to the point that some fans like to perform "non-Vita runs" of the game, in which using a Vita Chamber is prohibited because it makes the game too easy. With the release of the latest game in the series, Bioshock Infinite, these claims were refreshed anew, that the penalties for death, usually involving a loss of money and slight regeneration of enemy health, were not high enough. I've got two words for you: 1999 Mode. Basically, everything that made the regular mode a breeze is taken out. Spawn points, ammo and health are lessened, while the map arrow and auto aim are removed completely, and there's no ability to change the difficulty if you find yourself stuck halfway through. If you still find it too easy, then I think you'd best stick with Dark Souls.
Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes).
General video game, TV and film nut. Occasional sports fan. Full time loon.