10 Ridiculous Things We Just Had To Go With In Bioshock
3. "A Man Chooses, A Slave Obeys"
Perhaps as famous as the original Bioshock itself, the section where Andrew Ryan utters those words above, plus the infamous reveal that Jack, the protagonist, has been controlled all along by a simple trigger phrase (the infamous "would you kindly?") and has basically been the puppet of Atlas - aka Frank Fontaine - all along, is a fantastic piece of gaming history. It's also, if you delve into it a bit, a moment where we really had to believe in what Bioshock was selling. See, technically Jack is the son of Andrew Ryan. We say technically as he was sort of grown in a lab, where at the age of 1 he was somehow the same build as an average 19 year old. This is due to the experiments of Dr Suchong who invented Lot 111, a genetic-growth enhancing agent that then facilitated the rapid growth of Jack. If that's not crazy enough, Frank Fontaine, endless rival of Rapture's top dog Andrew Ryan, then requested that Suchong implement mind control inside the rapidly-grown Jack, implanting the "Would you kindly" command into Jack's brain so that Fontaine could control him as and when he wanted. Before this plan could be put into action, Jack was smuggled out of Rapture, and his life as Jack was implanted into his brain to make him forget anything about Rapture. Fontaine, tracking down Jack on the outside, instigates the events of Bioshock by contacting Jack via a letter that claims to be from Jack's mother and father (who, technically, don't really exist) and asks him to 'Would you kindly...' before giving him a pistol and geographic coordinates for crashing the plane into the ocean and thus finding Rapture again and allowing Fontaine to complete his plan to kill Andrew Ryan. A lot of information to digest in one sitting there, and one that's certainly memorable for all the right reasons. It's also completely mind-bending stuff, and something we definitely had to roll with and delve into further using audio logs and additional material around the internet to understand.
Dan Curtis is approximately one-half videogame knowledge, and the other half inexplicable Geordie accent. He's also one quarter of the Factory Sealed Retro Gaming podcast.