10 Secret Video Game Areas You Weren't Meant To Find

4. Fallout 76's Room Of Unreleased Content

Bioshock Infinite Elizabeth
Bethesda Softworks

Fallout 76 has had a boatload of bad press since its November 2018 launch, and throughout the winter months, it felt like the game was making headlines every single week, each time for a different reason - and none of them were positive.

From the bugginess of the game itself, to the falsely advertised bags in the collector's edition, to that time when Bethesda somehow leaked its customers' personal information, the release of Fallout 76 was a comedy of errors, and the bad publicity only continued when players discovered a secret room containing unreleased content.

A space similar to the developer/testing rooms in Skyrim and Fallout 4, Fallout 76's hidden area differed from the former two examples in that some of the items found within it hadn't actually been released to the public yet (including human NPCs, which were recently unveiled at Bethesda's E3 conference).

By accessing this supposedly inaccessible secret room, players were able to snag unreleased power armour paints like Winterized, Atom Cats and Military, as well as being able to obtain every single item in the game - even high-tier stuff.

And since Fallout 76 is an online experience, this was obviously a problem. Bethesda eventually started banning players who entered the room, but the ban-hammer could be avoided by retrieving the high-level items with a dummy account and transferring them to your main account. It was all just a bit of a mess.

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Danny has been with WhatCulture for almost nine years, and is currently Doctor Who Editor and WhoCulture Channel Manager, overseeing all of WhatCulture's Whoniverse coverage. He has been writing and video editing for 10+ years, and first got a taste for content creation after making his own Doctor Who trailers and uploading them to YouTube (they're admittedly a bit rusty by today's standards). If you need someone to recite every Doctor Who episode in order or to tell you about the making of 1988's Remembrance of the Daleks, Danny is the person to ask.