10 Things An Xbox Player Learned Playing Uncharted For The First Time
1. Nate, Sully and Elena Are Incredible Characters
If there was anything I've learned most spending my time with Uncharted, it would be just how charismatic and loveable the series' main characters really are. Without being too presumptuous, I'd imagine that the first thing people think of when it comes to the series would be its amazing visuals, or rather, its overall cinematic flare.
What were my overriding initial thoughts? Well, they all come down to the relationship between Nate, Elena and Sully.
These three may just be the most entertaining video game trio I've ever come across. They're just so incredibly relatable, hilarious and cool, but more importantly they're human. It's this humanity that emanates from Uncharted's scripts in every single last page, evidenced by Drake's long-standing fan-favourite status within the PlayStation community, as well as the sheer level of anticipation there is for A Thief's End.
Though the franchise may border on the sensational at times, its crux - demarcated by a formidable cast of characters - ultimately returns to complex thematic elements of friendship, centred around Drake and his fellow cohorts. Whilst undoubtedly dark and indeed being marketed as such, Uncharted 4 in no way marks the series' entrance into adult and mature story-telling. Creatively, at least, it just handles it in a different way.
Players are suitably (albeit prematurely) lamenting the culmination of Naughty Dog's series and, whilst it's true that most will miss the phenomenal gameplay and exemplary graphical excellence the series can boast of, Uncharted's legacy will ultimately be decided by the fondness audiences have for its heroes. For their sake, I hope that its finale is worth the emotional turmoil.