10 Things Video Games Do (That We Never Want To See Again)

1. Crap Ladders

back 4 blood ladder
Turtle Rock

Every ladder in a video game should be slide down-able, every protagonist should be able to quickly swap what side of the ladder they are on if they’re on the wrong side, and every ladder should feature a firm grab to the main character so I don’t accidentally jump down the huge hole in the ground to my death instead of taking the ladder.

I think if I was ever a politician, that would be my platform.

Ladders on the ground don’t easily grab to your protagonist in Death Stranding which is a huge problem in a game where traversal is already hard, our Days Gone protagonist can’t slide down ladders, and there’s nothing we need less when trying to loot a village while under suspicion in an Assassin’s Creed game than not being able to get on a ladder promptly.

This isn’t even a problem that’s been fixed in very recent games. In Back 4 Blood, the game doesn’t prompt you with a grab button so look forward to an accidental fall or two leading to a significant gouge out of your health bar at best and a full on knock out at worst.

The combo of bad ladder design and brutal fall damage is a recipe for an easy video game no-no that we are done seeing.

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Contributor
Contributor

Jess has been a journalist and content creator in the games industry for over 15 years and has been WhatCulture's resident Australian import and sorry cop since 2020, upping the quotient of swearing and apologising in WhatCulture Gaming's annual blooper videos considerably. She previously worked at GameSpot for 10 years, most notably hosting GameSpot News in addition to E3 live shows, and PAX panels. She regularly livestreams a variety of games on her 'jessmcdonell' YouTube and Twitch channels and hosts the 'Do It On The Day' podcast. She has won awards for her news and feature work in gaming as well as an accolade for her comedic writing (likely an admin error). She can be found on X at @jessmcdonell and Instagram at @jessicamcdonell sharing her current videogame fixations, industry insights, and videos of her cat, Karma.