10 Things We Want To See From Yukes' Alternative WWE 2K Game

5. Fun Backstage Roaming

SmackDown Here Comes The Pain
THQ

Once you've played one 'Backstage Brawl' in WWE 2K19, you've played them all. A few short minutes is all it takes to experience almost everything the backstage hallways, locker rooms and offices have to offer. This is a rather gross misuse of the old "falls count anywhere in the building" phrase.

The general lack of interactivity with the world is frightening. Wrestlers clumsily bump into objects they're not supposed to use as weapons, and the ones that are animated feel clunky to pick up and play with. There's no immediate gratification like there was when RVD was Frog Splashing off the top of WWE New York or Eddie Guerrero was dropping elbows on Kurt Angle from a helicopter.

Backstage brawling, as fun a premise as it is, sucks when it becomes a glorified tech demo with severe limitations.

We want freedom from Yukes, even if it is all a bit silly. In fact, bring more of it if it's over-the-top. That's how a wrestling video game should be, and that's why the backstage areas in 2K19 fail to electrify us like the old ones used to.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.