10 Truly Terrible Video Game Quests We're All Sick Of

8. Relearning Everything You Started With

skyrim dragonborn
Square

Most video games are escapist power fantasies, whether you’re a slicing, dicing samurai or managing a highly successful theme park. Our journey takes us from zero to hero via acquisition of increasingly superior weapons, powers, financial or social status – which is an addictive draw.

Now go cold turkey, you power-mad pillock. Because, maybe, the game’s decided you’re way too strong, your ego needs a knock or ten so it contrives a flimsy reason why you now have absolutely nothing.

Imprisonment equals no weapons! A lawsuit depletes your bank balance! A vicious mage uses runestones to rune away your magika! These are all fantastic reasons why people don’t play games (or worse, play mobile-only). Oh, and you ain’t getting none of it back without putting in the hard work.

After reeling you in with the feeling of ultimate power, learning the mechanics of a game, now you’ve got to re-learn the basics in the name of phoenix-like ‘progress’. ‘Be grateful for what you have’ is the message here.

These quests suck for two reasons: The game unfairly hands you all these super-skills before it snatches them away like a spoilt brat, and removes player-choice from the equation because if you were actually in control, this never would’ve happened. All of this, just so the game can remind you who’s boss.

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Contributor

Word-wrangler and video gamer on the rocks. Once completed the original Resident Evil in 1 hour 4 minutes. Prefers Irish coffee over any other kind. Former movie trailer writer, now rehabilitated. Wrote the viral videos for the movie Watchmen. Likes sarcasm, cynicism, smoking and you.