10 Truly Terrible Video Game Quests We're All Sick Of
8. Relearning Everything You Started With
Most video games are escapist power fantasies, whether you’re a slicing, dicing samurai or managing a highly successful theme park. Our journey takes us from zero to hero via acquisition of increasingly superior weapons, powers, financial or social status – which is an addictive draw.
Now go cold turkey, you power-mad pillock. Because, maybe, the game’s decided you’re way too strong, your ego needs a knock or ten so it contrives a flimsy reason why you now have absolutely nothing.
Imprisonment equals no weapons! A lawsuit depletes your bank balance! A vicious mage uses runestones to rune away your magika! These are all fantastic reasons why people don’t play games (or worse, play mobile-only). Oh, and you ain’t getting none of it back without putting in the hard work.
After reeling you in with the feeling of ultimate power, learning the mechanics of a game, now you’ve got to re-learn the basics in the name of phoenix-like ‘progress’. ‘Be grateful for what you have’ is the message here.
These quests suck for two reasons: The game unfairly hands you all these super-skills before it snatches them away like a spoilt brat, and removes player-choice from the equation because if you were actually in control, this never would’ve happened. All of this, just so the game can remind you who’s boss.