10 Unintentionally Hilarious Gaming Cutscenes

8. What's With The Hands? - Zelda CD-I: The Wand Of Gamelon

The legendary Zelda franchise is among the most distinguished and acclaimed sagas in gaming, with many permanent entrants in the lore of the medium. Ocarina of Time, Wind Waker, Twilight Princess, Breath of the Wild… these are just some titles that lend glittering prestige to the reputation of the series.

Then there are those games of ill-repute, like The Wand of Gamelon. The Phillips CD-i titles are notorious for being such atrocious stains on Zelda’s good name that they stand unacknowledged by Nintendo, existing as part of an entirely separate canon.

Within a few seconds of Wand of Gamelon beginning, it’s not hard to see why.

Appallingly drawn characters are incapable of standing still, constantly gesturing along to each and every word as though part of some heinous audition for a hammy stage play. The visual design is garish to an agonising extent, each frame accosting the senses with unnecessary and distracting effects.

In fact, the main reason the story is so hard to follow is because it’s practically impossible to make it through a cutscene with breaking into uncontrollable laughter. Sigh! A whole month gone… trying to survive this intro sequence.

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Chest thumping James Bond and Haruki Murakami fanatic living in China. Once had a fever dream about riding a rowboat with Davos Seaworth. He hasn't updated this section since Game of Thrones was cool, and boy does it show.