10 Unwritten Rules Of Gaming Everyone Knows

4. Always Check For Fall Damage

Assassins Creed Jump Leap Of Faith
Ubisoft

“I wonder if this game has fall damage” is an important utterance that will be an inevitability for anybody booting up a new action adventure, RPG, or open-world game.

Every game is a little different, even games in the same series can have totally different approaches to fall damage.

Take Assassin’s Creed for example where you’ll be doing a lot of admittedly encouraged falling into soft and convenient-located haystacks, but there will also be more than a couple of buildings you’d like to throw yourself off to get places faster. In Odyssey in the late game this isn’t such a big deal as you will get to a point where you’re immune from fall damage, but try to pull the same sick stunt in Origins and Bayek’s going to be feeling that tomorrow.

Naturally, if you’re me, you’ll obviously be saving before you throw yourself off a cliff. And during and after if the game allows.

All that to say, it’s important to test the limits and controls of a game as soon as you get stuck in. Find the jump button, make sure you know how to draw your weapon, and then leap off the closest thing and hope your protagonist doesn't share Geralt of Rivia’s glass ankles.

Advertisement
 
First Posted On: 
Contributor
Contributor

Likes: Collecting maiamais, stanning Makoto, dual-weilding, using sniper rifles on PC, speccing into persuasion and lockpicking. Dislikes: Escort missions.