10 Utter Trash Video Games You Love Anyway
2. Marc Ecko's Getting Up: Contents Under Pressure
Easily in the top running for most needlessly long title, Mark Ecko's Getting Up: Contents Under Pressure, fashion designer Marc Ecko's video game love letter to street art/branded vanity project. It is also, by most metrics, a pretty terrible game.
You play as Trane, an up-and-coming graffiti artist who ends up forming a rebellion against the fascist city government that seeks to end all art and self-expression because of reasons. Over the course of the game you essentially rise up from street artist to full-blown rebel leader and propagandist. Your art evolves from simple tags to political messages that seek to incite rebellion and topple a dark government conspiracy.
And it all feels cool as hell.
It feels so cool, in fact, that you can mostly tolerate the terrible controls, frustrating combat, mountain of bugs, ridiculous difficulty spikes, and mostly dysfunctional stealth segments. Fortunately, the game's main draw - putting up various forms of street art - works exceptionally well. And as the game evolves, it basically becomes a Banksy simulator. Which is, again, cool as hell.
Getting Up was one of those sad cases where there was so much potential to be great. But it says a lot that it can rely so heavily on style. Also, the soundtrack rips.