10 Video Game 100% Completions That Were Profoundly Insulting

9. Curiosity: What's Inside the Cube?

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In 2012, English game designer Peter Molyneux established a video game company called 22cans. Their first project was an experimental video game titled "Curiosity: What's Inside The Cube?" The game itself was minimalist, featuring only a large cube made up of many smaller cubes that had small messages inside of them. Whoever managed to reach the inside of the large cube would find something "life-changingly amazing by any definition," in Molyneux's own words.

The lucky winner was 18-year-old Bryan Henderson, who opted to share his prize with the public. The problem, however, was that there really was no prize.

Upon completing the game, Henderson was granted the ability to become an omnipotent, almighty god within 22cans' upcoming release, "Godus". He was also promised a portion of the game's incoming revenue. However, nearly six years later, Henderson hasn't seen a penny, nor has he heard much of anything from 22cans.

According to Molyneux, the person at 22cans who was in charge of keeping contact with Henderson left the company and their seat was never filled. Because of this, Henderson is unlikely to ever see any reward (or even an apology) for completing the game, despite being promised so much for doing so.

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He/him/his. Born in 1992. Lifetime native of Massachusetts. Part-time columnist. Aspiring actor/singer. Black Belt. Twitch Affiliate. Drinks iced coffee all year round. Loves pro-wrestling and MMA.