10 Video Game Achievements You Seriously Needed To Plan Out

9. Dead Rising 2: Off The Record - Alpha Vs Omega

ROCK BAND 2
Capcom

If you thought staying alive for fourteen real-time hours was bad enough, at least you can console yourself in one thing: you only had to look after yourself.

You didn't have to make sure the first survivor in the game, right near the start, has to stay alive until the seventh case file (just over halfway through the game). You don't have to ensure that she doesn't follow you up the safehouse, or get automatically transferred there during an earlier boss fight. Or make sure she doesn't die in between.

But that's what DR2: OtR has you do, for an extra dose of absurdity. The planning and legwork necessary is unreal, not to mention the effort taken to make sure Denyce doesn't perish before she lands a single blow on Sgt. Boykin.

It's insane, especially in a franchise that doesn't have the best reputation for AI behaviour, to ask that much of you for such a paltry achievement/trophy.

If you thought transporting a garden gnome in Half-Life 2's Episode Two was tough, you ain't seen nothing yet. At least the gnome couldn't die.

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Player of games, watcher of films. Has a bad habit of buying remastered titles. Reviews games and delivers sub-par content in his spare time. Found at @GregatonBomb on Twitter/Instagram.