7. The Patriots - Metal Gear Solid 2: Sons Of Liberty
There are probably a lot of people out there who will argue that the ending of Metal Gear Solid 2: Sons of Liberty makes perfect sense - you just have to be intelligent enough to work it out. And whilst parts of it do make sense (though the game itself kind of doesn't in general), overall the ending to Hideo Kojima's otherwise fantastic title is a load of old tosh. So it turns out that the whole game has been a "simulation" - an attempt to recreate the Shadow Moses incident from the first game, which has been done to prove... well, nobody's quite sure. Then everything goes crazy (the game tells you to physically turn it off a few times), and then you're fighting Solidus Snake on top of Federal Hall in downtown Manhattan. Then comes the ending. Has there ever been an ending quite like this one? 17-minutes long, and absolutely packed to the brim with plot twists, plot revelations, plot clarifications, philosophical debate, meta-references and whatever else Kojima felt like writing into the game on that specific day. It's half hodgepodge, half acid trip, and no matter how you try to justify it - or explain it - it is entirely baffling in almost every way. There's simply no way that it can make sense.
Sam Hill is an ardent cinephile and has been writing about film professionally since 2008. He harbours a particular fondness for western and sci-fi movies.