10 Video Game Hard Modes That Made Games EASIER

Just because they say it's hard it doesn't mean it is!

Devil May Cry 3
Capcom

Difficulty in video games is a tough balancing act. Developers need to come up with modes that cater to the skills and preferences of many different players, which can cause some to be too hard or too easy for the average gamer.

However, sometimes balancing a game can go so poorly that its intended hard setting turns out to be easier than any other difficulty!

Yes, although hardcore players will often praise higher difficulties for offering a greater challenge, in some titles the exact opposite is the case. Due to an oversight, a bug, or some bad decision on the developers' end, the most difficult mode in a game will be a smoother ride than lower difficulty settings.

The phenomenon can be quite the surprise for most players, and if you're looking to test your skills, you're be in for a surprise when doing things the hard way turns out to be less of a struggle.

If you play the following games on hard, you unfortunately don't get any bragging rights. In reality, casual players probably have a much tougher time than you, and they don't even realize it.

10. Difficulty Makes Farming Rare Items Easier - The Binding Of Isaac

Devil May Cry 3
Edmund McMillen

Items are a major aspect of The Binding of Isaac. Which random things you get and how you combine them together can make or break a run, which is why most players choose to prioritize acquisition over increasing health.

It is also why playing on harder difficulties makes the game easier.

When you play Isaac on hard mode, the game has a much higher chance of spawning a boss room and other more challenging chambers.

On paper, this makes playing harder as you're more frequently forced to take on more difficult enemies. However, because clearing boss chambers is how you get new items, this increased frequency makes it easier to farm overpowered equipment.

The game might get a little harder at first, but with regular item drops, it becomes much simpler to gather good items until you've basically constructed a run that clears the entire game by itself.

It goes without saying that at that point, additional boss rooms become nothing more than item farms for adding even more ridiculous buffs and new abilities to your all-powerful setup.

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Video games enthusiast with a love for bizarre facts about his favorite titles. Really into old-school strategies and RPGs of all shapes and sizes.