9. Microsoft's Acquisition Of Rare Studios
Imagine for a second that it wasn't Microsoft who bought Rare Studios. Imagine instead that it was Nintendo, and imagine the plethora of games we might have had by now.
If there's ever a case for companies not being owned by some of the bigwigs of the gaming industry, it's Rare. With their massive back catalogue of beloved IPs, Microsoft was seemingly sitting on a gold-mine with their acquisition of Rare.
But what have they actually done with it? We got a sort-of weird Banjo Kazooie sequel that basically stripped out everything people loved from the original and replaced it with vehicle building. We got a Perfect Dark sequel/prequel thing, which was decent for the launch of the 360, but nothing to write home about.
Since then, we've had Sea of Thieves, which is a decent time, but nowhere near as beloved as classic Rare games of the past.
You've got to think if someone like Nintendo snapped up Rare years ago, we'd have enjoyed all kinds of classic Rare experiences ranging from Banjo-Threeie, a Conker's Bad Fur Day sequel and so, so many others.
It's genuinely a missed opportunity in history for Rare, particularly as they were basically the go-to developers for so many incredible games on the N64.