10 Video Game Openings Designed To Make You Quit
5. Wolfenstein II: The New Colossus
Where were the critics of Call Of Duty’s “Press F to show respects” for “Press X to show Anya you’re okay”?
Wolfenstein II: The New Colossus opens with the cheerful depictions of your mother being assaulted by your racist father, and you being forced to give your dog the Old Yeller treatment. Y'know... cheery.
These opening cutscenes are powerful and shocking, and the introduction of the game’s main antagonist is oddly horrifying, yet hilarious. The acting is superb and the game manages to balance emotional weight with comedy.
Yet, outside of the cutscenes, the opening to The New Colossus is frustrating. Bound to a wheelchair, the brief joy of recklessly speeding down a flight of stairs morphs into anger as you quickly start to struggle with the mobility of being handicapped. Furthermore, even on standard difficulty, you die… a lot.
This crippling difficulty is intended to mirror BJ’s poor health, but all it results in is a wearisome stop-start routine that makes the gameplay nowhere near as entertaining as the cutscenes. It makes you keep quitting the game with the intent of returning later, and it even makes you contemplate soiling your reputation as a gamer by lowering the difficulty.