10 Video Game Openings Designed To Make You Quit
4. Xenoblade Chronicles X
Like many JPRGs, Xenoblade Chronicles X is a complex game that has a mountain of mechanics to teach players about.
It opens with you crafting your anime character or beast, being wakened from your stasis-pod and then having to travel to the human colony of New Los Angeles. This journey to the hotspot for civilians is a drudge as the land is huge but bare and almost all the enemies are too powerful for you to realistically conquer.
When entering the futuristic LA of robots, things become even more humdrum. The undeniable sense of freedom is replaced with the monotonous stop-start routine of cut-scenes and two-minute gameplay, and the dialogue of characters becomes even more unnatural and focused with sprouting exposition.
Too many JRPGs require a lot of patience and grinding before they become captivating and Xenoblade Chronicles X is no exception. Its introduction to its characters, world and story is unstimulating and tedious, making it easy to understand why a certain pedigree of gamers prematurely bow out and have negative opinions for both the title and genre.