10 Video Game Sequels That Made Everything Worse

9. Prince Of Persia: Warrior Within

Dead Space 3
Ubisoft

There is actually a rather fun game nestled somewhere inside of Prince of Persia: Warrior Within, the follow-up to the much-loved franchise reboot The Sands of Time.

Warrior Within is a baffling project for many reasons, most of all that despite releasing barely a year after The Sands of Time, Ubisoft decided to take the sequel in a drastically different direction.

The result is surely one of the most aggressively early 2000s video games ever made - a self-consciously Edgy game touting a new grimdark style and tone, complete with an emo-baiting redesign for the Prince, and the addition of gory new finishing moves.

In a decision that's aged like milk, Ubisoft also adorned Warrior Within with a metal soundtrack, including use of Godsmack's "I Walk Alone" during the game's chase sequences.

Between all this and the needlessly sexualised characters Kaileena and Shahdee, Warrior Within is what happens when executives decide they want their game to appeal to angsty, hormonal teens, despite the previous game being a commercial juggernaut on its own merits.

Mercifully the next game in the series, The Two Thrones, achieved a more suitable compromise between the swashbuckling of The Sands of Time and the more atmospheric darkness of Warrior Within.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.