10 Video Games So Bad They Apologised

1. Friday The 13th: The Game

fallout 76
Illfonic

The Friday the 13th films are deeply flawed, so maybe it’s fitting that 2017’s asymmetrical multiplayer survival horror video game adaptation was too.

Among its faults were too few maps, absurd animations, unreliable frame rates on consoles, and a general feeling of not having enough to do and, even worse, not having enough control over what's happening.

Reportedly, publisher Gun Media wasn’t prepared for how many people would be playing simultaneously, and in a June 2017 “Retro Jason Voorhees” trailer, they said as much: “Hey Campers! We just wanted to say that we’re sorry. You guys destroyed our servers (and our expectations). We want to make up for that and thank you for your patience. With cool free s**t!”

Particularly, they gave away free outfits for counselors, over 10,000 customization points, a retro Jason skin, and a remastered version of the chiptune theme from the original NES game. Plus, the closed out the month with a double XP weekend.

Sadly, and just like with the movies, legal/licensing issues with screenwriter Victor Miller complicated things even more. Consequently, the online servers were shut down in November 2020, leaving peer-to-peer matchmaking as the only way to play Friday the 13th online.

Watch Next


In this post: 
Fallout 76
 
First Posted On: 
Contributor
Contributor

Hey there! Outside of WhatCulture, I'm a former editor at PopMatters and a contributor to Kerrang!, Consequence, PROG, Metal Injection, Loudwire, and more. I've written books about Jethro Tull, Opeth, and Dream Theater and I run a creative arts journal called The Bookends Review. Oh, and I live in Philadelphia and teach academic/creative writing courses at a few colleges/universities.