10 Video Games That Came Back From The Dead

3. Street Fighter V

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Capcom

Street Fighter has been a fan favourite for over 30 years. The franchise has a deep tradition of tight controls, that are easy to learn and hard to master, alongside colourful characters and locations to battle. This all changed with the release of Street Fighter V.

When fighting enthusiasts finally got their hands on Street Fighter V in 2016, fans were met with a broken game very few features. Load times were appalling, the opening roster was woefully small for a modern fighting game at 16 and worst of all, the game shipped without key features. Ranging from multi-person lobbies and combo trials through to oversights like CPU VS mode and franchise mainstay Arcade mode. Though the mechanics were there, and the online competitive worked well, the average fan simply had nothing to do.

Capcom then decided to set Street Fighter V up as a "game as a service". Providing a paywall for new content such as characters and skins. You could grind your way to this additional content, but there was so little for an average player to do, it only made sense to throw money at the game, on top of the £60 release cost.

Capcom were soon forced to fix their errors. Further free releases, such as a more fleshed out story mode and those missing core features, alongside bigger DLC packages that feel like value for money, restored Street Fighter back to the top of both the fighting game pile both competitively and casually.

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Watcher of old films. Player of many games. Lover of all sports. Pretentious on most music. Useless at physical tasks.