10 Video Games That Mock You For Paying Attention

7. The Ludonarrative Dissonance Trophy - Uncharted 4: A Thief's End

Detroit Become Human Chloe
Naughty Dog

Uncharted 4 features a rather bizarre trophy that you'd only understand if you had an intimate knowledge of the critical reception to the previous games in the series.

If you manage to kill 1,000 enemies during your playthrough, you'll receive the "Ludonarrative Dissonance" trophy. To the layperson this may seem like mere word soup, but it's a critical term used to describe a philosophical clash between a game's story and gameplay.

Uncharted has been routinely criticised for its supposed ludonarrative dissonance, whereby Nathan Drake is presented as a charming, Indiana Jones-esque protagonist, while gameplay dictates that he must mercilessly slaughter hundreds of people.

Though the team at Naughty Dog have routinely rejected this criticism, they did nevertheless include the trophy in Uncharted 4 as a cute acknowledgement, gently ribbing those who buy into the theory.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.