10 Video Games That Only Work ONCE

7. Fahrenheit/Indigo Prophecy

Death stranding directors cut
Quantic Dream

Whilst it could be said that any of David Cage's "interactive movies" would fit here, he at least got better with Heavy Rain and Detroit: Become Human. Whilst the endings are mostly the same, there are branching narratives, to a degree, that warrant some replayability.

The same can't be said for Fahrenheit (or Indigo Prophecy to the non-UK gamers).

For one, the gameplay is achingly slow, making even the most basic of task a drawn-out experience. It was tense the first time Lucas murdered that poor chap in the diner toilet, but the second time? It's quicker to let yourself get caught.

Whilst it may have a few different endings, they only really come into effect near the end (surprisingly). The main game remains largely unchanged throughout, making another playthrough largely the same beats.

Sure, players can speed up some events, or conversely drag a few out. But there's not much incentive to do so. When the story's grand reveal about Mayans, old-lady-secretly-the-Internet and other nutter-butters drops are out there, forcing Lucas et all to play the entire thing out again just doesn't seem worth it.

Contributor
Contributor

Player of games, watcher of films. Has a bad habit of buying remastered titles. Reviews games and delivers sub-par content in his spare time. Found at @GregatonBomb on Twitter/Instagram.