10 Video Games That Should Be Ashamed Of Themselves
6. Superman 64
It's a quandary that has plagued the videogame industry since the very beginning: how do you make a good Superman game?
The problem with Supes is he's basically immortal and all-powerful. So when you're making a game, there's no challenge involved, unless somehow you nerf his powers significantly.
Back in 1999, Titus Interactive thought they were the development company up to the task of finally making a good Superman game. They were wrong.
Superman 64 is absolutely infamous for not only being a terrible Superman game, but actually one of the worst games of all time too. You navigate our hero through dangerous hoops of doom by flying through the foggiest, blockiest environments known to man. This is broken up briefly by terrible combat sections where you can pick up and chuck other blocky things at people. That's the entire premise of the game, and it's every bit as rubbish and boring as it sounds.
Despite its terribleness, over 500,000 poor players bought a copy of this game, purely because it was a Superman game. What they got was in no way worthy of the name of the Man of Steel.