10 Video Games That Were Basically One Big Apology

5. Doom (2016)

Resident Evil 7
Bethesda

Doom 3, released in 2004, was the first Doom game to mix up the formula. Gone was the fast paced, high octane action, and in came dark, claustrophobic corridors and frighteningly realistic monsters.

The pace was slowed to a crawl, and incorporated many survival horror elements, such as players not being able to hold their weapons and a torch at the same time and predictable jump scares.

Perhaps the biggest change was a shift to more narrative gameplay, and the iconic Doom Guy was replaced by an unnamed generic soldier.

Although well received, there was dismay from fans that the classic Doom recipe was almost completely missing from the game. People didn't want to creep around corridors, they wanted to go into hell and shoot the ever loving s**t out of everything.

Doom 2016 took all the elements that made the original Doom so successful, and turned them up to eleven. Guided by a heavy metal soundtrack which almost seemed to sync with your actions, it turned the series' staple violence and headlong aggression into an art form, introducing glory kills to name but one.

Doom was a triumphant return to form, and id Software have continued in this vein with the much lauded Doom Eternal.

Contributor

James Brigginshaw hasn't written a bio just yet, but if they had... it would appear here.