10 Video Games That Were Too Damn Long

7. Mad Max

Final Fantasy XV Facepalm
Avalanche Studios

Mad Max is a game that perhaps deserves the award for the most mediocre thing ever made, a very clear attempt to cram every popular trope at the time into one single licensed package. Everything about the product just screams bland: the map is far too large, the combat is just copy and pasted from the Arkham series only far worse, and every activity outside of the main missions feels like it was designed by someone who likes Ubisoft games a bit too much.

Probably the most ridiculous thing that went wrong is the most iconic staple of the Mad Max franchise, the car. Driving feels sluggish and the upgrades simply aren't important or fun to use. Worst of all the game constantly teases the player with a V8 engine, Max's sole goal for a large amount of the game, only to rip it away as soon as it's close. After a few times this goes from being a fun reason to keep the plot going to a tiring trek across post apocalyptic Australia, chasing something you're not even really sure you want.

In the end Mad Max's biggest sin is that it's exactly the opposite of what Mad Max should be: unrelentingly boring and unoriginal. Yet it continues to chug on, masquerading as a game that is actually worthy of it's 20+ hour length.

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The worlds leading expert on just what the hell anything means in Metal Gear Solid.