10 Video Games That Were Too Good To Be True

1. Daikatana

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"John Romero's About To Make You His Bitch" Is admittedly a rather strange marketing slogan to a modern audience, but in 1997, just having the renkowned DOOM and Wolfenstein developer's name attached to a game was enough to create widespread fanfare.

Daikatana was built with the engine used to create Quake, and gaming publications at the time hailed it as Romero being given the creative freedom to allow his vision to come to life.

After being delayed several times during production, the finished product was clunky, ugly, and outdated upon release, and received scathing reviews from many of the same magazines that had evaluated the game to a level of hype that was impossible to live up to.

Not only was Daikatana panned by critics, but it was one of the biggest commercial failures in the history of gaming as a whole. Expected to sell over 2 million copies, the game would ultimately shift less than 5% of that, a disastrous performance by just about every metric.

 
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Adrian Bishop hasn't written a bio just yet, but if they had... it would appear here.