10 Video Games That Would Sell MILLIONS With One Simple Tweak
2. Fallout '76 - Not Charging For Single Player
It seems weird to be writing this, in this day and age, but here we are...
No game should charge you for a single player campaign, even after it's released.
Yet that's the state of play with Fallout '76, with Bethesda trying to double down on the mess that is this game.
The problem with the Fallout series is that it's usually a single person's adventure, in which you shape and mold who your wasteland wanderer turns out to be. Multiplayer should be an afterthought, a choice to lark about with your friends if you want to.
Bethesda had it backwards though, by launching a broken and buggy online title, so they needed something to save it. A single player option could have saved it, except for one crucial ingredient: greed.
This should have been available from the start, not something to charge people for after forking out for the base game. Which, I remind you, was not in the best of states.
We could be telling a different story now, if that was the case. How Fallout '76 was a multi-faceted game for both single and group play.
Alas, we're not there yet.