10 Ways Activision Should Make Call Of Duty 2018

6. Include Gameplay That Isn't Based Around Combat

Call Of Duty WW2 Rousseau
Activision

By now, everybody knows that Call of Duty can do breathtaking set-pieces, but it wasn't until WW2 that the series proved it could create engaging gameplay scenarios which weren't entirely built around pumping enemies full of lead.

One particularly memorable section had you infiltrating a Nazi headquarters as an undercover agent, having to memorise your fake credentials and bluff your way through until you found your contact.

In a day and age where Bethesda and even DICE are creating interesting first-person shooter levels that don't rely purely on gunplay and explosive set-pieces to be interesting, Call of Duty could benefit from leaning on more imaginative sequences like this if it wants to stay relevant.

Treyarch always have a focus on story and characters, and putting these strengths to good use to create dynamic new gameplay ideas rather than expressing everything through shooting could make for an instantly memorable single-player experience.

Contributor

Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.