10 Ways Rocksteady Could Make The Perfect Superman Video Game

1. A Villain With A Personal Motivation

Superman Skull
DC Comics

By far the most boring way Rocksteady could go would be to throw the superhero into yet another world-ending crisis.

That's not to say there shouldn't be huge stakes at play, but if the villain's only goal is to either kill Superman or to destroy the entire world then there won't be anything to separate it from the camp of a Saturday morning cartoon.

The only way to make a great Superman game is to humanise his larger than life world and make it relatable to the player, meaning the villain needs to have a motivation that extends beyond wanting 'moar power!!1'.

That means treating the title's over-the-top cast of gods amongst men like real people who have goals and motivations that fans can identify with, rather super-powered caricatures with the complexity of a cardboard cut-out.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.