10 Ways Rocksteady Could Make The Perfect Superman Video Game

2. Make City Destruction A Key Focus

Man Of Steel Destroyed Metropolis
Warner Bros. Pictures

There was nothing better than drifting around a corner in Arkham Knight's Batmobile and taking a huge chunk out of the city in the process. Although the game didn't have the same level of destruction as something like Battlefield, it was still impressive how much property damage you could cause in the title.

Going forward for Superman however, the developers should focus on this department even more. The damage you can cause to the city should be massive, but it should also be persistent, allowing you to see the consequences of your battles the longer the title goes on.

It could be a bit like the way Batman's costume became increasingly ripped, bloody and torn in the Arkham series, only this time the scars of battle would be worn by the city itself.

More than just offering spectacle though, the amount of destruction caused could play into the title's morality system. If you've been reckless and ended up causing too much damage you could be vilified, while careful play would be rewarded.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.