10 Ways The Nintendo Switch Is Better Than PS4 & Xbox One

7. Install Times Are Almost Nonexistent, And No Sneaky In-Game Installations

Fast RMX
Nintendo

A follow-on from the lightning-quick patches being applied immediately, installing games is another bane of console gaming we seem to have inherited from the PC sphere - yet it's one that should never have materialised.

Again down to the need for various larger games to 'offload' data to the system for the sake of performance or assets, the Switch's use of cartridges negates this almost entirely. Even the mighty Legend of Zelda will only take up a few moments of your time before you're ready to leap in, getting around the genuinely insulting reality on PS4 and Xbox One, where a game will say it's 'ready to start', only to leave you with another in-game loading bar.

Seriously, this latter problem has reared its head with very little pushback. Both the PS4 and Xbox One were advertised as letting us play games while they installed, though the reality is either the aforementioned in-game installation percentage, or something like Mortal Kombat X giving you two characters and one stage while everything else loads in.

It feels like some corporate way of getting around this requirement by technically meaning the game has loaded and is interactive, but does nothing to help with enjoying what's on offer.

The Switch's faster speed between putting the game in and playing once again reminds me of a time when getting home with your new purchase actually meant you could play the damn thing without waiting.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.