10 Worst Things About Star Wars: Battlefront

4. No Depth To The Levelling System

The problem of the lack of features, weapons and unlockables in Battlefront comes to a head in its completely unsatisfying levelling system. While you'll collect xp and gain in-game currency as you play, the lack of things to actually unlock or desirable cosmetic upgrades to buy with your credits means you'll no doubt end up with a stock-pile of money that you'll never actually use. Likewise, the fact that you can only create one hand of star cards for the first few hours incentivizes finding a set-up that works for you to stick with for the rest of your play-time. The ability to set-up a few different load-outs to test in battle from the start would have added a wealth of variety to the gameplay, but knowing that you won't be able to switch your cards if you don't like them mid-match means you'll probably shy away from experimenting in case they don't end up benefiting your style of play.
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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.