10 Worst Triple-A Games Of The Decade (So Far)
8. Babylon's Fall
Appropriately enough the first of three games on this list with the word "fall" in their title, Babylon's Fall marked PlatinumGames' first foray into live service fare, and the result was a devastating downgrade from their fantastic work on Bayonetta and NieR: Automata.
This action-RPG was widely panned for its ugly, dated visuals, tediously repetitive gameplay loop, and the abundance of intrusive microtransactions desperately trying to reach for your wallet.
Even while squadding up with a few pals, there was scant fun to be found throughout this aggressively boring, oddly poorly-made effort from a developer of considerable pedigree.
As a result, Babylon's Fall's player-base fell off a cliff in near-record time, at one point even reaching a concurrent player count of zero within three months of launch.
Barely six months after release, Square Enix confirmed that they were ending support for the game, which was shut down for good less than a year after it debuted. What a disaster.