10 Worst Video Game Checkpoints EVER
6. The Krogan Battlemaster - Mass Effect
The original Mass Effect, for all of its brilliance, is a tad rough around the edges on a technical level, as best exemplified by what's also one of the toughest encounters in the entire game - rescuing Liara from the Krogan Battlemaster.
The fight itself being extremely difficult is one thing, but making matters immeasurably worse is BioWare's bone-headed decision to place the nearest checkpoint not simply before the battle, but before the unskippable three-minute cutscene that precedes it.
Sure, players can mash their way through the dialogue to save some time, but it's still an infuriating cinematic brick wall ahead of a fight which can literally take hours to get past regardless.
Now, it is actually possible to save after the cutscene by backing up from the Krogan - which in turn tricks the game into thinking you're out of combat and lets you save - but quite understandably, most players never realised this.