There are few things more satisfying to gamers than fully completing a game. Seeing that 100% mark, earning that platinum trophy, seeing the achievement list for a game completely filled out, or just simply knowing you have seen everything that a game has to offer fills players with a sense of accomplishment that is almost unrivalled.
Developers work hard to figure out exactly how to introduce the content of the game, how to make it so the side content is worth doing, and how to make sure that the ones who do get everything done are rewarded, either by the game or by themselves. However, it's not always a walk in a park.
Most games can be a challenge to fully complete, and that's for the best. But there's the other end of the spectrum, where a title just makes it as soul-crushing, as annoying, and as time consuming as possible to actually get that 100%. Whether it's 'cause of the nature of the game itself, or just one specific aspect, these releases were the absolute worst to perfect.
10. Assassin's Creed: Valhalla
Assassin's Creed as a franchise has never been all that fun to 100%, but it seems that for whatever reason, it just kept getting worse and worse with every new entry.
Which leads us to the newest instalment, Assassin's Creed Valhalla. It has all of the same fixings as other Assassin's Creed games, towers and all, but there's even more collectables. In fact, in total, there are 782 collectables throughout the whole game, and with about 21 different regions to explore, it can be a lot to handle.
However, it was even worse when the game first launched, because there were two collectables that were missable. That's right, you could be at the end of the game, collect 780 out of 782 different things, and find out that you would never, ever be able to get the other two without restarting the game.
This was such a bad problem that the developers had to patch the game in order for people to be able to collect those two objects, and it makes you wonder why after all the different entries in this franchise, they can't seem to ever get the completionist aspect of it right.