Oh how the beginning months of Games with Gold struggled on the Xbox One. Being the fifth game given away, with entirely lackluster games preceding it, that collective groan from the Xbox community was starting to grow louder. Strike Suit Zero is a space flight combat game with a story that's a struggle to follow and make any sense of. The story is one of the only game modes to this incredibly shallow game as there aren't many features nor missions in the story. Flying around in a ship that transforms and blowing up other ships while protecting your own is about all you'll be able to take away from this game. Now the game would be forgivable to a point if the controls or gameplay made up for it in any way, which of course they do not. Once you figure out what is even happening, the gameplay becomes a cakewalk, as the only real challenge is trying to fulfill certain mission objectives. Almost all guns lock on and you're never really in real danger of failing. The worst, however, comes from the flight controls and camera control. The game is entirely disorienting. Too often you'll end up in the wrong direction, turned upside-down with no idea where you are in respect to an objective. Flying the ship, no matter how your settings are, always feels like it's going the exact opposite way of where you want to go. Everything feels inverted even if it isn't inverted. Truthfully the game controls make it hard to even want to get past the tutorial let alone finish the thing to the end credits.