10 Zelda Items That Are Immediately Made Pointless After You Get Them
8. Whip - Skyward Sword/ Spirit Tracks
The whip is an item that appears in two games throughout the franchise, Skyward Sword and Spirit Tracks. The idea of the hero of time using a whip to become Indiana Jones seems like an amazing idea in concept, but is not so great in execution.
This is a prime example of an item serving only one singular purpose in the game, and being completely useless otherwise.
In the case of Skyward Sword, you receive the whip in the Ancient Cistern, using it to swing from point to point and in the boss fight at the end of the temple. Aside from this, it pulls some switches that are too high for Link to reach, and can stun enemies for a brief period.
In Spirit Tracks, you receive the whip in the Ocean Temple after defeating the Snapper. It is used in the temple much in the same way you use it in Skyward Sword, pulling fish switches and being used to swing from platform to platform.
In both cases of the whip however, you never really use this item outside of the temple, and it can only be used for two things. To swing to platforms and grab certain switches.
Not the greatest item in the franchise for sure.