11 Times Final Fantasy Pissed Off The Fans

7. Final Fantasy: Mystic Quest's Very Existence

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Square

Until the late 1990s, role-playing titles rarely did well in the west, which is why Final Fantasy I-III had a limited release upon their initial launch.

So, when Final Fantasy IV debuted worldwide in 1992, Square Enix (which was Squaresoft at the time) worried the RPG mechanics would be too complex for Western gamers and so, had them simplified.

But the developers were concerned the franchise was still too complicated for its demographic. This notion inspired Squaresoft to devise a "Final Fantasy for beginners" called Final Fantasy: Mystic Quest.

To make this entry as accessible as possible, many staples of the series were removed including random battles, a party system, classes, and a complex storyline. It removed so many core elements, you wouldn't know Mystic Quest was a Final Fantasy entry if it wasn't for the title.

Also, many Western gamers that enjoyed the epic scale of FFIV purchased Mystic Quest, hoping it would be more of the same, only to learn it stripped down everything the franchise represents.

Just to make it worse, the game wasn't very good. (Catchy music, though.)

Although Squaresoft hoped Mystic Quest would popularise RPGs, its bad reception scared the company from releasing FFV outside of Japan for years.

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Contributor

James Egan has written 80 books including 1000 Facts about Superheroes Vol. 1-3 1000 Facts about Horror Movies Vol. 1-3 1000 Facts about The Greatest Films Ever Made Vol. 1-3 1000 Facts about Video Games Vol. 1-3 1000 Facts about TV Shows Vol. 1-3 Twitter - @jameswzegan85