12 Biggest Problems With All Video Games In 2015

4. The All-Digital Future Is Fundamentally Flawed

Either the idea of an instant-access list of all your favourite games regardless of platform (but all bound by a particular company) is the coolest thing ever, or it brings about questions of what - if anything - you'll have to show for your money when everything's said and done. The main problem is storage space. With the ballooning file sizes of newer games in the region of around 60GB - and subsequent patches like GTA's heists being 5GB - when you factor that into a hard drive size of 500GB, you've only got room for a handful of titles at any given time. Sure, you can delete them as you go and the option to upgrade your hard drive is there if you're handy with a screwdriver, but you shouldn't need to. Both these solutions feel forced when the very idea of digitisation is supposed to be streamlined, no-nonsense access to your entire library. Playstation Now has some promise, but when the idea of streaming a game (it loads on a server and you beam your controller inputs back and forth) is as laggy as it sounds, it just makes you yearn for the disc-based ways of old.
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.