12 Video Games That Drastically Changed Between Reveal And Release
7. Destiny
The most expensive video game ever made at a whopping $500,000, Destiny's original vision was hacked and butchered by Bungie's higher-ups only one year before release, forcing the remaining team members to stitch something together for an impending launch.
You can read the full breakdown of just how absolutely broken the whole procedure became on Kotaku, but sufficed to say, the reason that Destiny felt so threadbare at launch and had to have content resigned to DLC, was because the devs were cramming a multi-year long dev cycle into just one, before attempting to patch over any cracks once the train was out the station.
As a result, the game engine was exquisite (as it's often one of the first things to get nailed down) but content-wise... that was another story.
Rumours are that there's still a ton of content left on the cutting room floor, and although Rise of Iron is coming later in 2016, you can expect Bungie to hit the reset button and try again with 'Destiny 2' instead.