13 Worst Video Game Industry Decisions Made In 2016 (So Far)
10. Star Fox Zero's Awful Control Scheme
As expected, the new Star Fox game received decidedly mixed reviews from critics, who appreciated its attempts to reinvigorate the franchise, though ultimately took umbrage with its horrendous, mandatory motion control scheme.
There's a major disconnect between the game's use of two screens and the awkward motion controls, which are ultimately more of a hindrance than they are enjoyable to use.
Though some apologists insist that you merely need to get used to the controls, are many players honestly going to want to invest the hours it takes to actually find a comfortable sitting position that works for them?
It's extremely stubborn of Nintendo not to make these controls optional, and their punishment was that it ended up being the worst-selling game of the series. Fair, next.