14 Beloved Video Games That Criminally Never Got Sequels
13. Freedom Fighters
IO Interactive are (and were at the time) most known for their work on the Hitman series, and as they'd just come from delivering the spectacular second iteration of that IP, Silent Assassin, turning their attention towards a gritty, open-world squad-based tactician's dream just didn't seem to sit well with a mass audience that wanted more twin-pistols, costume-changing and neck-stabbing. Squad mechanics are something we've seen used to brilliant effect in the Mass Effect sequels, and although Gears of War would also have a big team element, it was mostly for aesthetics. Instead titles like Freedom Fighters, Full Spectrum Warrior and the brilliant Conflict: Desert Storm series put you in control of flicking between multiple characters or commanding units respectively to set up ambushes, flanks and other forms of military domination. Another added layer of immersion came with an alternate take on history - something that can be used to great effect - showing New York under Soviet control, and so right away leading your ragtag bunch of survivors to victory felt like a worthwhile push back towards your Communist oppressors. IO would go on to produce a great many sequels for Hitman - and even the terribly-received Kane and Lynch - but so far this cult-classic is only playable on consoles from two generations ago (or PC of course).