14 Things We Learned From Gamescom 2017
1. The Xbox One X Continues To Be A Tough Sell
Microsoft received plenty of flak for their Gamescom presentation this year, which many hoped would make a strong case for the Xbox One X after a hugely underwhelming E3 and, well, a generally disappointing year for the brand as a whole.
Sadly, that wasn't to be the case: fans got a vertical console stand, a Definitive Edition of last year's mediocre ReCore, and 4K versions of several games that most potential XOX owners probably couldn't make themselves give a toss about.
Simply, Microsoft hasn't convincingly sold the console as a must-own platform, because as beautiful as Forza Motorsport 7 looks, where the Hell are the other games?
This may be a case where announcing games too early might've actually worked in their favour, because otherwise things are looking mighty barren in terms of must-have exclusives. Not quite what The World's Most Powerful Console needs.
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Which Gamescom reveals and announcements got you the most excited? Shout them out in the comments!