16 Worst Video Game Levels Of The Decade (So Far)

1. The 'Stutters' - Quantum Break

Quantum Break Platform.jpg
Remedy

Many things prevent Quantum Break from being a truly brilliant game, but some of the most glaring are the platforming sections.

Taking place 'inside' various cataclysmic events as time has frozen, you're tasked with getting through collapsing debris, obstacles that are 'glitching' in and out of time, all while playing with terrible controls.

Think about your favourite third-person cover shooter with a jump button - does it feel satisfying to deploy, or is it even useful? It's these sort of pithy physics that dictate how hero Jack Joyce will move, as barely any semblance of momentum governs anything, and the game neglects to give you a shadow to show where he'll land.

By the time you've died because a car decided to warp into your path, or you touched a moving door (yes, really, they're deadly), it really makes you question just how the hell these sections - in a cover-based narrative adventure - got approved in the first place.

Which levels since 2010 are the worst you've played? Let us know in the comments!

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.