https://youtu.be/k2C1V3PAkfc?t=138 The brilliant thing about Dark Souls and the series overall is its reputation; the fact the hardcore fans get stuck in, explore every nook and cranny - and then report back with all manner of cryptic findings usually revolving around paraphrasing "You're totally not prepared for this!". One such place in the first Dark Souls was Sen's Fortress, a fairly easy to traverse series of large rooms filled with furious snake-headed warriors. However, rather than just tackling them, you also had to contend with tiny walkways linking corridors, huge swinging axes forever threatening to swipe you into the abyss as you cross them - and ranged archers attempting to have your eye out from across the room. Come the point where you realise you can goad said warriors into the axes, the tables start to turn - and being the whole thing is done on one checkpoint (whereby you actively have to explore to find the next safe haven) it creates one of the most intense, nail-biting scenarios in modern gaming.