4 Doctor Who Games That Just Didn't Work (And 4 That Did)

3. The Eternity Clock (PS3, PS Vita, PC)

By 2012 the BBC had already invested a colossal amount of money into establishing Doctor Who as an almighty force to be reckoned with within the competitive gaming stratosphere. As this list has so far shown, though, all of their efforts up to this point - although all of them admirable - had ultimately been in vein. Enter The Eternity Clock. Released for the PlayStation 3, PS Vita and PC in 2012, it was to be the first installment of a new three-part series of games which looked set to change the attitude of overriding negativity which had been universally obtained off the back of the franchise's previous digital outputs. Even the avid gamers who weren't Doctor Who fans had begun to scorn the show for their preceding efforts. Doctor Who was certainly developing a presence within the gaming universe, but it wasn't a great one. It's safe to say, therefore, that The Eternity Clock was already faced with a huge amount of pressure to tick all of the boxes. And for one shining moment, it really looked like it would do it. The Eternity Clock isn't a bad game. It's certainly not as bad as that Nintendo rubbish (they keep getting mentioned here, but they were so bad!) and, in terms of its original and well developed story, it pretty much encapsulates everything the series - particularly the Eleventh Doctor's era - is about. Ultimately, and as the outpouring of negative reviews which accompanied its immediate release tended to agree, it's a game that was let down by its technical issues more than anything. There were a lot of bugs which were fixed in addressed in later updates, however by that point, the majority of its target audience had lost interest. A huge positive, though? River Song, shown above in all her Tomb Raider glory. The concept of a Doctor Who third person game is one that's continually debated because, of course, there's only so much the Doctor as a character can psychically do. He can't shoot guns or punch the bad guys so it was a refreshing idea that the players were given the option to switch between the leading man and the more resourceful - in this scenario, at least - River Song in order for them to make their way through different elements of the story which relied more heavily on one of their respective abilities. Of which the Doctor pretty much has none. Sorry - he's a man of an extraordinary mind but when it comes to a game, the Doctor is pretty one dimensional. Perhaps that's the real reason all of these games have ultimately suffered? Anyway, it's a nice game to kill a couple of hours with improved graphics and the usual array of colourful exchanges fans have come to expect between Matt Smith and Alex Kingston. The chemistry between the two actors - which is even present in their digitalised alter-egos - is worth sticking through the game for alone. If you're awaiting its sequels though, well... don't. The BBC has confirmed that they've been "indefinitely postponed". Whatcha' gonna do?
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Doctor Who Editor
Doctor Who Editor

Dan Butler is the Doctor Who Editor at WhatCulture.com. When he isn't writing his own articles or editing other people's, he can be found trawling the internet for gifs of Steven Moffat laughing. Contact him via dan.butler@whatculture.co.uk.